Skip to content

Cutting Board

The Cutting Board is an in world preparation station that holds one ingredient at a time. It is used for registered cutting and preparation paths before ingredients move into cooking or processing stations.

Status: Implemented

All twelve Cutting Board variants share the same preparation behavior. Individual preparation paths remain centralized on the [Ingredient Preparation](/getting-started/ingredient-preparation/) page.

Cutting Boards are available in Oak, Spruce, Birch, Jungle, Acacia, Dark Oak, Mangrove, Cherry, Pale Oak, Bamboo, Crimson, and Warped materials.

Each one is crafted from three matching slabs. See Wood Kitchen Variants for every block ID.

Use a supported washed ingredient on an empty Cutting Board. The board takes one item from the held stack and stores it as the active ingredient. Creative mode does not decrement the held stack.

If the ingredient is not washed when washing is required, the board refuses normal preparation and displays the wash first message.

The board automatically selects the first registered cut style available for the placed ingredient.

While holding a kitchen knife, sneak use the Cutting Board to cycle through the registered cut styles available for the current ingredient.

The selected style is shown through the Cutting Board HUD. Only preparation paths registered for that exact ingredient can be selected.

Use a kitchen knife normally on the board to advance the selected cutting preparation.

Each successful knife action:

  • advances preparation progress by one interaction
  • damages the knife by one durability point
  • plays the cutting feedback for the station

When the required number of interactions is reached, the held ingredient is replaced with the prepared output while preserving the relevant ingredient state.

Some ingredients use a non knife preparation before cutting. For example, a registered peeling path can be performed with an empty hand interaction.

Normal empty hand behavior is context sensitive:

  • if the held ingredient has a registered peeling action, normal empty hand use advances that preparation
  • sneak use with an empty hand retrieves the ingredient
  • when no contextual preparation applies, empty hand use retrieves the ingredient

Other registered preparation actions, such as cracking or shredding, are represented by the preparation system and documented with their applicable ingredient path.

If the Cutting Board is broken while it still contains an ingredient, the held item is scattered into the world instead of being silently deleted.

The complete currently documented path table, including Tomato, Onion, Garlic, Egg, and Fresh Cheese transformations, is kept on Ingredient Preparation.

The recipe planning system can trace a prepared recipe requirement back through its registered ingredient preparation path. A pinned recipe can therefore show chains such as:

Tomato → Sink → Cutting Board → Diced Tomato

The exact chain depends on the executable recipe requirement rather than a separate manually written prerequisite list.

The Cutting Board now supports two player preparation modes:

  • Simple: use the selected knife normally to advance the cutting preparation
  • Interactive: follow the displayed cutting guides and make the required strokes over the ingredient

The default client mode is Interactive. Press J by default to toggle modes. A brief action bar message confirms the selected mode. The selection is saved in config/aandacooking-preparation-client.json and synchronized with the server when you join.

Interactive cutting can have multiple phases and guide orientations. The mode does not change the output item for a successful registered preparation. The Kitchen Knives guide lists all supported knife tiers.

An Egg can be cracked against the edge of an empty Cutting Board. Use the Egg on an exposed side or the outer edge of its top surface to receive a Cracked Egg. This is a separate action from inserting a washed vegetable for cutting.